Director Help Properties

All properties of the MpegXtra cast member can be easily set in the Properties Dialog box, which is displayed when the cast member is created and also when you double-click the cast member icon in the cast window. These properties can also be set via Lingo.

The Sprite functions are only accessible when a MpegXtra sprite is being displayed on the score. You should use the sprite channel as the argument to pass commands to the sprite.

Cast Member Properties:
the file of member the title of member the showlocatefiledialog of member
the linkedmedialocated of member the alias of member the duration of member
the videowidth of member the videoheight of member the cpuboost of member
the adjustdurationbeforeplayback of member the loop of member the playsegment of member
the segmentstart of member the segmentend of member the pausedatstart of member
the playaudio of member the hidecursor of member the detectmouse of member
the cuepointtimes of member the cuepointnames of member  

Sprite Properties:
the currenttime of sprite the mediabusy of sprite the mostrecentcuepoint of sprite

MpegXtra Help
Getting Started Using Behaviors Cue Points Functions Creating Projectors