TECHNICAL CONSIDERATION: WebXtra code was completely rewritten for this release. All dependencies on MFC and standard ActiveX host technologies were removed, in order to make it possible for the Xtra to bypass all limitations introduced by these frameworks. As a result of this change, WebXtra 3 movies need to be modified to work with WebXtra 4, as some properties and functions have changed
NEW REQUIREMENT: WebXtra 4 requires Internet Explorer 5 or 6. IE 4 is no longer supported NEW: Support for Director MX 2004
NEW: Includes split files needed to support cross-publishing of projectors when using Director MX 2004
NEW: Support for authoring movies containing WebXtra members on the Macintosh platform, using a stub Xtra. NEW: Event model. Lingo and JavaScript syntax scripts attached to WebXtra sprites receive events directly from the browser object, and can respond to these events to customize the browser operations directly. Please consult the documentation for more information on this feature.
NEW: The html property of the sprite is now available. It is possible to get the html text of the page currently loaded, or to pass a new HTML string to be rendered by the browser directly.
NEW: The image property of the sprite is now available. It returns an imaging lingo object containing the current browser sprite image
NEW: Scripts can use the new browserServicesAvailable() member function to determine if the system contains the minimal resources necessary to spawn a working web browser in the Xtra sprite. FIXED: As a result of the rewrite of the Xtra it is now possible to use the TAB key to jump between fields on the loaded HTML page
FIXED: WebXtra 4 includes tailored code to handle an issue that affects all other browser containers using the Flash 6 and Flash 7 ActiveX players. In the new version of the Xtra it is possible to issue repeated GetURL() and mouse events on a Flash sprite without causing the Flash player to loose the input focus. |