Director Help Sprite Properties

The Sprite properties are only accessible when a DirectMediaXtra sprite is being displayed on the stage. You should use the sprite channel as the argument to pass commands to the sprite.

Movietime - The current position of the Media file, in milliseconds. This property is new in DirectMediaXtra 2, for Lingo compatibility with Quicktime and AVI members. This returns the same value as the currenttime of sprite property.
Example: put the movietime of sprite 1
-- 22345

Movierate - The playback rate Media file. This property is new in DirectMediaXtra 2, for Lingo compatibility with Quicktime and AVI. DirectMediaXtra supports rates between 0 and 2 (reverse playback is not supported.) The movierate can also be used to play or pause the media, setting it to 1 or 0. Windows Media files do not support this property: videoplay() and videopause() should be used for Windows Media files.
Example: set the movierate of sprite 1 to 0.5

Currenttime - The current position of the Media file, in milliseconds.
Example: put the currenttime of sprite 1
-- 22345

Mediabusy - Indicates whether the Media file is playing. Possible values are 0 (FALSE) and 1 (TRUE) .
Example: put the mediabusy of sprite 1
-- 1

MostRecentCuePoint - The index of the last cue point passed. Consult Director's documentation for additional info on this property.
Example: put the mostrecentcuepoint of sprite 1 to TRUE
-- 2

 

DirectMediaXtra Help